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  Guide to DoA Troops

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AuthorMessage
Grim_Reaper
OverLord


Posts : 9
Join date : 2011-02-16
Age : 26
Location : Seneca, South Carolina

PostSubject: Guide to DoA Troops    Wed Feb 16, 2011 10:17 pm

First let me say my way is NOT the only way. We all must find our own strategy.

My Humble Opinion is it is a benefit to have a diverse army and more is always better. This is just a real quick run down on the troops and whats important to build.


The foundation of any army is the melee troops.
Conscripts are worthless. Start building minotaurs as soon as you can and keep building them often as they are expected to die. Keep a few thousand Minos until you are able to start making Giants. Giants should ultimately be the melee backbone of your army with minos as back up fodder.

The fangs of your army are the ranged attackers.
This means Longbowmen. Longbowmen, longbowmen, longbowmen. Make these by the thousands. Cant have enough of them. You may look at their attack rating and think they arent doing much. But you have to multiply that damage by their range. They are damaging the opponent every step of the way from 1200-1800ft out. And on defense they are just sick. I always train bowmen first and worry about building other troops next.

The core of a DoA army is, of course, DRAGONS!!!!!!!!!!!!!!!!!!!
Of course you want dragons, who doesnt? Build Swift Strikes soon as you can and work up to building Battle Dragons. Having BDs doesnt mean you wont need SSDs, but make Battle Dragons a priority over Swifts. I find Swifts die a lot, but without them youll find the Swifts were taking the casualties instead of BDs so they were doing their job. You cant have enough of either of these troop types but i will advise you not to use either of these on camps until you have amassed at least 10k of each.

The pockets of your army are transportation.
Dont forget to build Porters and Transports. What use is sacking a city if you cant take home any loot? Build Porters FIRST before making any other troop type. Build a few hundred Armored Transports as soon as you are able also. Phase out porters as you make more Transports, ATs are much better then porters because you get a higher load capacity with a smaller upkeep.

Lastly is Fire Mirrors.
I personally havent really used them. I feel they arent worth the effort since you can feed 27 bowmen for the price of one mirror and I feel the bowmen are more effective. Looking at Attack and Defense alone, you can have 1 Fire Mirror which gives you 20 atk / 30 def or you can have 27 bowmen giving you 135 atk / 810 def (5 atk / 30 def each). The best choice is obvious.


Dragons of Atlantis Troop Stats

Below is a list of the different troops and their base stats. "Type" describes the primary attribute in which that troop type excels.
__________________________________________________ ______________________
Transportation:

Porters:
Type: Load - / - Food: 1
Atk: 1 - / - Def: 10 - / - Life: 45
Spd: 100 - / - Rng: 0 - / - Load: 200

Armored Transports:
Type: Load - / - Food: 10
Atk: 5 - / - Def: 200 - / - Life: 750
Spd: 150 - / - Rng: 0 - / - Load: 5000
__________________________________________________ ______________________

Melee Troops:

Conscripts:
Type: Training - / - Food: 3
Atk: 10 - / - Def: 10 - / - Life: 75
Spd: 200 - / - Rng: 0 - / - Load: 20

Halberdsmen:
Type: Defense - / - Food: 6
Atk: 40 - / - Def: 40 - / - Life: 150
Spd: 300 - / - Rng: 0 - / - Load: 40

Minotaurs:
Type: Attack - / - Food: 7
Atk: 70 - / - Def: 45 - / - Life: 225
Spd: 275 - / - Rng: 0 - / - Load: 30
__________________________________________________ ______________________

Ranged Attack Troops:

Longbowmen:
Type: Defense - / - Food: 9
Atk: 5 - / - Def: 30 - / - Life: 75
Spd: 250 - / - Rng: 1200 - / - Load: 25

Fire Mirrors:
Type: Range - / - Food: 250
Atk: 20 - / - Def: 30 - / - Life: 1500
Spd: 50 - / - Rng: 1500 - / - Load: 75
__________________________________________________ ______________________

Elite Troops:

Swift Strike Dragons:
Type: Speed - / - Food: 18
Atk: 150 - / - Def: 60 - / - Life: 300
Spd: 1000 - / - Rng: 0 - / - Load: 100

Battle Dragons:
Type: Life - / - Food: 35
Atk: 300 - / - Def: 300 - / - Life: 1500
Spd: 750 - / - Rng: 0 - / - Load: 80

Giants:
Type: Attack - / - Food: 100
Atk: 1000 - / - Def: 400 - / - Life: 4000
Spd: 120 - / - Rng: 0 - / - Load: 45

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